Exarion Universe
DARK 4

Exarion Universe

  • ATK:
  • 1800

  • DEF:
  • 1900

  • View:
  • 2730




During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.




 
 
AI Power Analysis
UtilityConfidence: Medium
42± 8/ 100
Power Score
Intrinsic 42
Deck 42

Exarion Universe — Power Evaluation

Final Score: 42 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 42 · Meta: provisional
  • Primary role: Utility · Secondary: Board breaker

Why it scores here

Exarion Universe is a vanilla-sized Level 4 DARK Beast-Warrior whose only effect is a narrow Battle Step option: lose exactly 400 ATK to pierce a Defense Position monster. It converts nothing into card advantage, board, or interaction on its own, and the 1800 ATK earns no points. Its score comes from being a cheap, generic, easy-to-run body that appears in 25 decks across 13 archetypes, with no combo evidence to push conversion higher.

Axis scores

Axis Score Evidence
Accessibility 55 Plain Level 4 body in 25 decks across 13 archetypes, but no searcher or combo starter evidence to show it is reliably live (observed + inferred).
Combo & Conversion 20 Effect only changes its own ATK during a Battle Step; 0 combos recorded and no combo steps in the text (verified + observed).
Resource Economy 15 No draw, search, banish or recursion in the text; the ATK cost is not a card cost (verified).
Effect & Interaction 10 No negation, removal or hand-trap effect in the text (verified).
Material Utility 45 Generic Level 4 non-Tuner body that can be material; the effect is irrelevant as material, so it converts even when negated (inferred).
Resilience & Flexibility 40 Its one effect is a battle-step option that a single negate or a non-battle turn removes; no redundancy evidence (inferred).
Deck-Building Efficiency 75 Average 1.92 copies per deck, max 3, no garnet or lock, no banlist entry supplied (observed + verified).

Calculation

Weight profile: 0.7 Utility + 0.3 Board breaker. Intrinsic ≈ 42, Deck ≈ 42, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Level 4 body that fits many homes with no garnet cost
  • Battle Step piercing option gives a small extra attack route into Defense Position monsters
  • Cheap to run: 1 to 3 copies with no restriction

Weaknesses

  • No combo evidence, so no starter, extender or payoff role is shown
  • No card advantage, search or interaction
  • The effect costs 400 ATK and only matters on attacks into Defense Position monsters

Counters / choke points

  • Any effect that stops the Battle Step or negates the monster (inferred from text; no counter stats supplied)

Best use

Utility body that gives a narrow piercing option on Defense Position attacks. Decks: Generic Level 4 beatdown decks across the 13 archetypes seen in the sample. Suggested copies: 2.

Evidence & gaps

  • Verified: Level 4 DARK Beast-Warrior, ATK 1800 / DEF 1900 (card); Effect: during Battle Step, attacking a Defense Position monster, may lose exactly 400 ATK for piercing damage (card text); Avg 1.92 copies per deck, max 3 (decks_evidence)
  • Observed: Present in 25 of 25 sampled decks across 13 archetypes (decks_evidence); Top partners are generic staples (Pot of Greed, Mystical Space Typhoon, Heavy Storm) at 60–76% co-occurrence, which is frequency not synergy (decks_evidence); 0 combo appearances (combos_evidence)
  • Inferred: Accessibility is generic draw-based only; no searcher routes evidenced; The piercing option is a niche battle-step effect with limited impact; Material value is generic Level 4 fit with no Tuner or attribute bonus
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no banlist token — assumed 3 copies (unlimited) no top-card ranking supplied











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